Base Setup
Resume As a Game ( WIP ) » Devlog
So this is after Day 1
I am using a Quad as ground with a box collider on it.I have put up fences but no colliders on them as of now. Created a shader with ColorShift system for the entry phase
Created another shader with fresnel effect but i am not exactly an expert at it so just used that template to create an about billboard.
Basic movement with a character controller which is pretty basic.
Implemented a sound manager for bg music and walking effect.
Base animations using DOTween.
Some cool effects up ahead hopefully
Files
Web.zip Play in browser
12 days ago
Resume As a Game ( WIP )
My Resume in the form of a 3D Game
Status | In development |
Author | balpreets7 |
Genre | Role Playing, Adventure |
Tags | 3D, Indie, Low-poly, Shaders, Singleplayer, Third Person, Unity |
More posts
- Full Rewrite of Movement and Camera Rotation using DI and Factory5 days ago
- Occlusion Culling Setup8 days ago
- Touch Input Management, Better Interaction Systems, Superhero jump mechanism9 days ago
- Mobile Input Handling Mechanism, Shaders optimization10 days ago
- Custom Shaders, New Mechanisms, Interactions, Highlighting effects11 days ago
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